Connect Hosting Outage History

Connect Hosting is up right now

Connect Hosting had 92 outages in the last 2 years totaling 1352h 24m of downtime — averaging 3.8 incidents per month.

There were 92 Connect Hosting outages since March 4, 2026 totaling 1352h 24m of downtime. Each is summarised below — incident details, duration, and resolution information.

Source: https://connecthosting.net/status

Minor September 28, 2026

Enshrouded 1.0: What Changes for Dedicated Server Owners

Detected by Pingoru
Sep 28, 2026, 02:37 PM UTC
Resolved
Oct 02, 2026, 02:50 AM UTC
Duration
3d 12h
Timeline · 1 update
  1. monitoring Sep 28, 2026, 02:37 PM UTC

    1.0 on Steam on 15 October 2026, the price rise of 8 September, the performance pass and the skill reset — and the list of things Keen has not said about dedicated servers, other platforms and a Linux build among them.

Read the full incident report →

Minor September 28, 2026

Enshrouded Server Not Showing or Can’t Join? Seven Causes, in Order

Detected by Pingoru
Sep 28, 2026, 02:37 PM UTC
Resolved
Oct 02, 2026, 02:50 AM UTC
Duration
3d 12h
Timeline · 1 update
  1. monitoring Sep 28, 2026, 02:37 PM UTC

    A running server nobody can join is almost always a build mismatch or the wrong role’s password. The checklist: patch notes, group passwords, UDP 15636/15637, IPv4 only, exact name, HostOnline in the log, free slots.

Read the full incident report →

Minor September 28, 2026

How Much RAM Does an Enshrouded Dedicated Server Need?

Detected by Pingoru
Sep 28, 2026, 02:37 PM UTC
Resolved
Oct 02, 2026, 02:50 AM UTC
Duration
3d 12h
Timeline · 1 update
  1. monitoring Sep 28, 2026, 02:37 PM UTC

    Keen’s numbers are 4.4 GB idle, 100 MB per player and no more than 6 GB, which is why 4 GB does not exist. What the figures cover, Keen’s CPU and disk guidance, what none of it tells you, and how to choose 6, 8 or 12 GB.

Read the full incident report →

Minor September 28, 2026

How to Move Your Enshrouded World to a Dedicated Server

Detected by Pingoru
Sep 28, 2026, 02:37 PM UTC
Resolved
Oct 02, 2026, 02:50 AM UTC
Duration
3d 12h
Timeline · 1 update
  1. monitoring Sep 28, 2026, 02:37 PM UTC

    The savegame folder, the 10-minute autosave, why characters never move (Keen stores them client-side), the four-step transfer, what goes wrong, and the backup to take before and after.

Read the full incident report →

Minor September 28, 2026

How to Set Up an Enshrouded Dedicated Server (SteamCMD, JSON, Ports, Updates)

Detected by Pingoru
Sep 28, 2026, 02:37 PM UTC
Resolved
Oct 02, 2026, 02:50 AM UTC
Duration
3d 12h
Timeline · 1 update
  1. monitoring Sep 28, 2026, 02:37 PM UTC

    SteamCMD app 2278520, every key in enshrouded_server.json, UDP 15636 and 15637 on IPv4, how players join by name and role password, and the update routine that keeps the server on the players’ build — from Keen’s own articles.

Read the full incident report →

Minor September 28, 2026

Dragonwilds Server Not Showing in the World Browser? Six Causes, in Order

Detected by Pingoru
Sep 28, 2026, 02:37 PM UTC
Resolved
Oct 02, 2026, 02:50 AM UTC
Duration
3d 12h
Timeline · 1 update
  1. monitoring Sep 28, 2026, 02:37 PM UTC

    A running server that nobody can find: check the build mismatch and the wrong-case world name first. The checklist: version in the log vs the game, exact-name search, restart after a patch, INI reset, and the Steam-invite known issue.

Read the full incident report →

Minor September 28, 2026

How to Set Up a RuneScape: Dragonwilds Dedicated Server (Linux & Windows)

Detected by Pingoru
Sep 28, 2026, 02:37 PM UTC
Resolved
Oct 02, 2026, 02:50 AM UTC
Duration
3d 12h
Timeline · 1 update
  1. monitoring Sep 28, 2026, 02:37 PM UTC

    SteamCMD app 4019830, the five DedicatedServer.ini fields, UDP 7777, and the version-matching rule that makes servers vanish after every patch — the full setup on Linux and Windows, from Jagex’s guide and the 1.0 notes.

Read the full incident report →

Minor September 28, 2026

How to Make an All the Mons Server (ATMons Multiplayer Guide)

Detected by Pingoru
Sep 28, 2026, 08:31 AM UTC
Resolved
Oct 02, 2026, 02:50 AM UTC
Duration
3d 18h
Timeline · 1 update
  1. monitoring Sep 28, 2026, 08:31 AM UTC

    All the Mons is the ATM team’s Cobblemon crossover — 400+ mods on NeoForge 1.21.1 with official dedicated server files. Self-hosting steps, the client-pack trap, RAM sizing, update ritual and how to invite friends.

Read the full incident report →

Minor September 28, 2026

How to Play Verity With Friends — Minecraft Multiplayer Guide

Detected by Pingoru
Sep 28, 2026, 08:31 AM UTC
Resolved
Oct 02, 2026, 02:50 AM UTC
Duration
3d 18h
Timeline · 1 update
  1. monitoring Sep 28, 2026, 08:31 AM UTC

    "Verity" is a character, not one download — an official mod (Verity JE), a Bedrock addon and several packs share the name. Which implementations support multiplayer, LAN vs dedicated servers, the AI setup step everyone misses, and what a VerityCraft server actually needs.

Read the full incident report →

Minor September 27, 2026

How Much RAM Does a Modded Minecraft Server Need? Pack-by-Pack Numbers (2026)

Detected by Pingoru
Sep 27, 2026, 03:54 AM UTC
Resolved
Oct 02, 2026, 02:50 AM UTC
Duration
4d 22h
Timeline · 1 update
  1. monitoring Sep 27, 2026, 03:54 AM UTC

    Server-side RAM for ATM10, DawnCraft, Better MC, Prominence II, Cobblemon, Pixelmon, VerityCraft, RLCraft and SkyFactory 4 — where the numbers come from, why the modern kitchen sinks sit at 10–12GB, and when CPU is the real limit.

Read the full incident report →

Minor September 19, 2026

Valheim Admin Commands on a Dedicated Server (and Why Devcommands Don’t Work)

Detected by Pingoru
Sep 19, 2026, 08:02 AM UTC
Resolved
Sep 19, 2026, 08:02 AM UTC
Duration
—
Timeline · 1 update
  1. monitoring Sep 19, 2026, 08:02 AM UTC

    How to make yourself admin, the kick and ban commands that work on a vanilla server, the 1.0 ID change that broke admin lists, and why devcommands is refused on a dedicated server — with the three real workarounds.

Read the full incident report →

Minor September 19, 2026

Valheim World Modifiers on a Dedicated Server: Every Preset, Modifier and Key

Detected by Pingoru
Sep 19, 2026, 08:02 AM UTC
Resolved
Sep 19, 2026, 08:02 AM UTC
Duration
—
Timeline · 1 update
  1. monitoring Sep 19, 2026, 08:02 AM UTC

    World modifiers are launch arguments on a dedicated server, not a menu. Every preset, modifier and key with its exact spelling, the ordering rule that silently undoes your changes, and how to change the rules on a world you already play.

Read the full incident report →

Minor September 10, 2026

Valheim 1.0: What Changed for Dedicated Server Owners

Detected by Pingoru
Sep 10, 2026, 03:27 AM UTC
Resolved
Sep 10, 2026, 03:27 AM UTC
Duration
—
Timeline · 1 update
  1. monitoring Sep 10, 2026, 03:27 AM UTC

    Console players, a new world version, the Deep North, performance notes with a caveat, and mods on shaky ground — plus the update sequence that keeps a mixed PC and console group from being locked out.

Read the full incident report →